Ruff Tuff Skies
This is an entry for Ludum Dare 49.
A 48-hour game jam in which only one person is required to make a game from scratch. However, this is for the Jam of Ludum Dare, which takes on 72 hours instead.
Pal wakes up to a disaster!
With no crew left after the storm, it's up to Pal to survive and make it to land.
How long can you keep up? Keep you and your ship running!
We want to make it to land!
CONTROLS:
- Movement
- WASD / Arrow Keys: Move around
- Down: Buy from shop
- Left Click / C / Kp1: Use Weapon
- Right Click / X / Kp2: Use Hammer
- Shift: Dash
- Ctrl / Mid Click: Dodge
- Space / Z: Jump
- Tap twice to use an aerial maneuver!
CREDITS:
- @fiaKaiera – Team Leader, Art, & Co-Programmer
- @Wishdream – Main Programmer & Sound
- @YouFulca - Background Music
QUESTIONS:
If you have any questions, feel free to ask from my Twitter: @fiaKaiera
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Authors | Kaiera, Wishdream |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Ludum Dare 49, Pixel Art, Roguelike |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Links | Ludum Dare |
Download
Install instructions
Be sure to unzip the program before trying it out!
Comments
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2173m
16620s (scrap)
By the end I was spawning enough scrap to lag the game. Five stars. Needs a ending tho because after you reach 10k scrap it's just kinda boring
The game is very fun to spend some time, but I'm having a lot of trouble getting used to not move my mouse out of the screen by accident. Is there anyway I can put it on fullscreen that I'm unaware o?